Cello Fortress

 

Cello Fortress is a unique combination of a game and a live music performance. A cellist defends a fortress by improvising on his cello. Melodies control the guns, dissonant notes activate the flamethrowers. Players from the audience use game controllers to steer their tanks and attack the fortress. The cellist plays live music, while at the same time controlling the game to be a fun challenge for the players. Cello Fortress is an innovative experiment that blends concert and game.

Joost van Dongen is known for his previous game Proun, and as lead programmer and co-founder of Ronimo Games, the studio behind the hit indie games AwesomenautsSwords & Soldiers and The Blob.
Joost regularly writes about creating games on his development blog


Location and time

Amazon Foyer:
Saturday / 13:00 - 15:00
Sunday / 12:00 - 14:00

Restrictions

'The usual rules apply. Our event room's capacity will be limited to a certain amount of people, so please show up early! Once the room is deemed full by our security staff we will not allow any more people in, unless others decide to leave.

Availability

'Whole Weekend', 'Saturday Only' and 'Sunday Only' visitors.

J-POP in cooperation with:
  • Aniway
  • Archonia
  • Bit Agency
  • CrunchyRoll
  • Bandai Namco Entertainment
  • Wacom
  • Red Dot Commerce
  • Game Mania
  • The Embassy of Japan in the Netherlands
  • The Japan Foundation
  • NWTV.NL
  • AFK e-Sports
  • VUE
  • GameRoomS
Design & development by Bit Agency