AnimeCon Classic Game Room 2020

 

Overview

Do you love video games? Then our Game Room is the place to be!


AnimeCon Classic's Game Room will be more compact; the size is circa 400m2. Our Game Room is partly made available thanks to all the third parties we get to work with, for example AFK Esports. We could never have built something so majestic without their aid. From retro games to the latest of the latest, we have it all for you to enjoy.

So get ready to save the princess, win the race, raid some tombs, craft some mines, hunt some ducks, fantasize some finals, creed some assassins…- Wait.


Location

With a new venue comes a new Game Room location. AnimeCon Classic sees the return to our home turf of Theaterhotel Almelo. You'll be able to find us in the Amadeus Room, with the Verdi Room attached in the back. When entering the hotel's lobby through the front door, simply take an immediate right and the entrance of the Game Room will be clearly indicated. Please bear in mind that bags, food and drinks are barred from the Game Room! Small bags and props are still allowed, please review our Restrictions section below for more detailed information.



Competitions and Sign-up

Games and competitions go hand in hand. The tension, the excitement, the combos, the discreet cursing…! And the more controllers, the more opponents. If you’re interested in pandemonium, the Game Room is the place to be! There will be multiple game contests hosted in and around the Game Room during the weekend. All visitors are free to join any competition of their choice for a chance to win fabulous prizes. And if the prize is not to your liking, at least you’ll have the fame and glory.

For most competitions it is required to sign up before the competition starts. In order to sign up, report to a Touch PC. You will be able to enter all the necessary information digitally. Be sure to bring your friends (to rub their defeat in their faces!).



Game Room History

It all started after Baris and Jasper met for the first time at the Anime convention of 2003 in Haarlem, where they brought their Gameboy Advance to have their own little Mario Kart Gameroom. They quickly became very close friends. When Baris was asked to take over the Gameroom in Almelo in 2006, he didn’t hesitate and asked Jasper to join him. 2006 was the first time the Gameroom was on the fourth floor of the Theater Hotel instead of a small corner of the ground floor. At that time it consisted of thirteen big and heavy CRT TVs and two beamers, with the PlayStation 2, Gamecube and Xbox still in their prime. Soon they added control sheets so that you could jump into the games more easily. After five years the Gameroom moved to the old Dealer Room location, giving room for the ever growing Gameroom to expand to now more than thirty screens. The area was even large enough to feature the first arcade cabinets that visitors could enjoy. With some space left, Baris and Jasper even got creative and built a remote-controlled Mario Kart track.

In 2013, the convention moved to the World Forum in Den Haag (The Hague). This facilitated the yearly growth of the Gameroom in the Pacific, starting from fifty screens to now almost triple that size. Bandai Namco came to the Gameroom annually to show their current and upcoming releases, and even invited the ‘Tales of’ producer as a special guest from Japan. Furthermore, we started giving Dutch indie developers a chance to show off their games at our event. In 2015, Warner Bros joined the Gameroom as well. In 2016, the Gameroom provided visitors the opportunity to try the latest VR headsets.

After twelve amazing years, where they both poured their free time, love and energy into organizing their Gameroom, Baris and Jasper both decided to make Anime 2018 (lucky 13) their final year. As they said: "We couldn’t have done it without our trusty, evergrowing team of Henri, Susan, Choong, Renzo, Artho, Pascal, Lea, Edin, Maarten, Ceylan, Jan, Benjamin, Hulya, Salih, Kelvin, Emma, Steyn, Wilma, Naomi, Hidde and all of our friends and family that tolerated and assisted us over the years. Some of whom have been with us for over a decade! We also would like to thank our partners and sponsors for their professional effort to add something extra to our Gameroom. We hope you have enjoyed the way we ran our Gameroom and that our love for it has shown. We also hope our legacy will be carried on by the new group of enthusiastic Gameroom organisers."

Starting 2019, a new team has indeed accepted the torch. Steyn, who has supported the Gameroom for several years already, has taken over as the Internal Affairs head who functions on Core Staff level, while Hidde will oversee all the external gaming companies and Paul reviews all the technical aspects necessary to keep the games running. Changing the name from Gameroom to Game Room, we hope to indicate the difference between the gaming area that Baris and Jasper have created and the gaming area that we will produce.

 

 

Restrictions

The usual rules apply. So, please leave your bags, food, over-sized cosplay props and drinks outside of the Game Room. Please note that the no-smoking policy is also in effect in the Game Room. It is also forbidden to bring your own controllers (except for fighting sticks and handhelds. We do remain the right to check the inside of your fighting sticks if/when necessary). Since the Game Room is usually pretty warm, please do not forget to use deodorant when needed!

Availability

Weekend and day visitors.

Location

Amadeus & Verdizaal

Opening hours

Friday 14:00 - Saturday 03:00
Saturday 9:00 - Sunday 03:00
Sunday 9:00 - Sunday 16:00

(These times may still be subject to change.)

Ticketbooth Open

Booth open: 31-Jan-20

BUY YOUR TICKET Archonia
J-POP in cooperation with:
  • Aniway
  • Archonia
  • Bit Agency
  • CrunchyRoll
  • Warner Brothers Games
  • CosplayShop.be
  • Hercules
  • Mindscape
  • Nationaal Videogame Museum
  • Samsung
  • Ziva Events
  • AFK e-Sports
  • Vertigo 6
  • Koch Media
  • OtakuSquare.com
Design & development by Bit Agency